Standard Skills: Natural 98 percent proficiency for the following skills.

1. Acrobatics
2. Athletics
3. Basic Hand to Hand
4. Conditioning
5. Expert Hand to Hand Combat
6. Gymnastics
7. Martial Arts Combat

Skills based bonuses

Physical Strength:  +15
Physical Endurance:  +32
Agility:  +20
Speed:  +20
Trust:  +20%
Save vs. Poisons/Toxins:  +20%
Dodge:  +4
Parry:  +1
Hand To Hand Strike:  +7
Fire Arms Strike:  +3
Energy Weapon Strike:  +3
Assault Weapon Strike:  +3
Body Points: +300

Specialization Skills: Roll 3d20 + d10 percent proficiency for the following skills.

1. Advanced Computers
2. Advanced Electronics
3. Advanced Mathematics
4. Assault Weapons
5. Basic Mathematics
6. Basic Radio
7. Body Building
8. Boxing
9. Chemistry
10. Climbing
11. Computer Applications
12. Contortionism
13. Counter Tracking
14. Demolitions
15. Detect Ambush
16. Disguise
17. Electronics
18. Energy Weapons
19. Escape Artist
20. Explosives
21. First Aid
22. Geography
23. Land Navigation
24. Military Intelligence
25. Optical Systems
26. Pilot Light Military
27. Poison Resistance
28. Running
29. Security Systems
30. Standard Firearms
31. Stealth
32. Swimming
33. Tracking
34. Trickery
35. Wilderness Survival